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	<title>Comments for Grifo.tv</title>
	<atom:link href="http://blog.grifo.tv/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.grifo.tv</link>
	<description>Creative Development by Danilo Figueiredo</description>
	<lastBuildDate>Mon, 20 Jun 2011 13:22:20 -0700</lastBuildDate>
	
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		<item>
		<title>Comment on SleekTween by Lucas Motta</title>
		<link>http://blog.grifo.tv/2010/08/11/sleek-tween/comment-page-1/#comment-3414</link>
		<dc:creator>Lucas Motta</dc:creator>
		<pubDate>Mon, 20 Jun 2011 13:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=144#comment-3414</guid>
		<description>Yes, I do prefer TweenLite instead of Tweener. But I&#039;m trying ZTween (https://github.com/zeh/ztween) on a project that I&#039;m working on.
But I actually don&#039;t see too much difference for most of the stuff.</description>
		<content:encoded><![CDATA[<p>Yes, I do prefer TweenLite instead of Tweener. But I&#8217;m trying ZTween (<a href="https://github.com/zeh/ztween" rel="nofollow">https://github.com/zeh/ztween</a>) on a project that I&#8217;m working on.<br />
But I actually don&#8217;t see too much difference for most of the stuff.</p>
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		<title>Comment on SleekTween by Danilo Figueiredo</title>
		<link>http://blog.grifo.tv/2010/08/11/sleek-tween/comment-page-1/#comment-3413</link>
		<dc:creator>Danilo Figueiredo</dc:creator>
		<pubDate>Sun, 19 Jun 2011 18:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=144#comment-3413</guid>
		<description>awesome work (:
do you prefer TweenLite than Tweener?</description>
		<content:encoded><![CDATA[<p>awesome work (:<br />
do you prefer TweenLite than Tweener?</p>
]]></content:encoded>
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	<item>
		<title>Comment on SleekTween by Lucas Motta</title>
		<link>http://blog.grifo.tv/2010/08/11/sleek-tween/comment-page-1/#comment-3412</link>
		<dc:creator>Lucas Motta</dc:creator>
		<pubDate>Fri, 17 Jun 2011 17:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=144#comment-3412</guid>
		<description>Hey Danilo,
I&#039;ve made another version of your SleekTween using the TweenLite engine. And I also fixed a bug that was happening when you had more then one instance, like this:
SleekTween.to(shape, 1, { width:0 } );
SleekTween.to(shape, 1, { width:600, delay:1 } );

You can check it out here if you want:
https://gist.github.com/1031877

Thanks for you class, it&#039;s very helpful!</description>
		<content:encoded><![CDATA[<p>Hey Danilo,<br />
I&#8217;ve made another version of your SleekTween using the TweenLite engine. And I also fixed a bug that was happening when you had more then one instance, like this:<br />
SleekTween.to(shape, 1, { width:0 } );<br />
SleekTween.to(shape, 1, { width:600, delay:1 } );</p>
<p>You can check it out here if you want:<br />
<a href="https://gist.github.com/1031877" rel="nofollow">https://gist.github.com/1031877</a></p>
<p>Thanks for you class, it&#8217;s very helpful!</p>
]]></content:encoded>
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		<title>Comment on Using motion tracking data from After Effects in Actionscript by Daniel</title>
		<link>http://blog.grifo.tv/2010/08/12/motion-tracking/comment-page-1/#comment-3411</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 17 Mar 2011 15:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=136#comment-3411</guid>
		<description>Hi Daniel,

Thanks for sharing this!
Can you explain how you automatized the process of getting the tracking data from after effects directly usable in an as file. 
Do you know if there&#039;s a possibility to have motion blur applied to the dynamic loaded picture.

Thanks,

Greetings Daniel</description>
		<content:encoded><![CDATA[<p>Hi Daniel,</p>
<p>Thanks for sharing this!<br />
Can you explain how you automatized the process of getting the tracking data from after effects directly usable in an as file.<br />
Do you know if there&#8217;s a possibility to have motion blur applied to the dynamic loaded picture.</p>
<p>Thanks,</p>
<p>Greetings Daniel</p>
]]></content:encoded>
	</item>
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		<title>Comment on Robotlegs PDF for download by Danilo Figueiredo</title>
		<link>http://blog.grifo.tv/2011/02/03/robotlegs-pdf-for-download/comment-page-1/#comment-3397</link>
		<dc:creator>Danilo Figueiredo</dc:creator>
		<pubDate>Mon, 07 Feb 2011 22:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=667#comment-3397</guid>
		<description>Sure, here&#039;re the illustrator file and the icon images: http://blog.grifo.tv/downloads/robotlegs-artwork.zip</description>
		<content:encoded><![CDATA[<p>Sure, here&#8217;re the illustrator file and the icon images: <a href="http://blog.grifo.tv/downloads/robotlegs-artwork.zip" rel="nofollow">http://blog.grifo.tv/downloads/robotlegs-artwork.zip</a></p>
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		<title>Comment on Robotlegs PDF for download by Rasheed Abdul-Aziz</title>
		<link>http://blog.grifo.tv/2011/02/03/robotlegs-pdf-for-download/comment-page-1/#comment-3396</link>
		<dc:creator>Rasheed Abdul-Aziz</dc:creator>
		<pubDate>Mon, 07 Feb 2011 18:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=667#comment-3396</guid>
		<description>Hey awesome post ! Could we have your artwork files for those of us who want to extend the diagram?</description>
		<content:encoded><![CDATA[<p>Hey awesome post ! Could we have your artwork files for those of us who want to extend the diagram?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using motion tracking data from After Effects in Actionscript by Danilo Figueiredo</title>
		<link>http://blog.grifo.tv/2010/08/12/motion-tracking/comment-page-1/#comment-3390</link>
		<dc:creator>Danilo Figueiredo</dc:creator>
		<pubDate>Thu, 20 Jan 2011 22:31:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=136#comment-3390</guid>
		<description>Hi Anders.

Yes you are right, this tracker data file is only an example with “almost the same data as used later on in the actionscript file”. Is not only the p1X[1] that is different, it’s pretty much the whole data.

The values found in the AE tracker data should be transferred directly to the actionscript file.

Thanks for spotting this!

Danilo</description>
		<content:encoded><![CDATA[<p>Hi Anders.</p>
<p>Yes you are right, this tracker data file is only an example with “almost the same data as used later on in the actionscript file”. Is not only the p1X[1] that is different, it’s pretty much the whole data.</p>
<p>The values found in the AE tracker data should be transferred directly to the actionscript file.</p>
<p>Thanks for spotting this!</p>
<p>Danilo</p>
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		<title>Comment on Using motion tracking data from After Effects in Actionscript by Anders Krarup</title>
		<link>http://blog.grifo.tv/2010/08/12/motion-tracking/comment-page-1/#comment-3388</link>
		<dc:creator>Anders Krarup</dc:creator>
		<pubDate>Mon, 10 Jan 2011 11:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=136#comment-3388</guid>
		<description>Hi

thx for the info

I noticed that the coordinates for p1X[1] in the as file are nowhere to be found in the tracking data. I am not able to find the value 115.887 in the After Effects motion tracker data output you display on the page.

I would assume that the values found in the AE tracker data should be transferred directly to the actionscript file??

Does this mean that you missed an intermediate step, or is the tracker data file you display only an example with &#039;almost the same data as used later on in the actionscript file&#039;?

regards Anders</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>thx for the info</p>
<p>I noticed that the coordinates for p1X[1] in the as file are nowhere to be found in the tracking data. I am not able to find the value 115.887 in the After Effects motion tracker data output you display on the page.</p>
<p>I would assume that the values found in the AE tracker data should be transferred directly to the actionscript file??</p>
<p>Does this mean that you missed an intermediate step, or is the tracker data file you display only an example with &#8216;almost the same data as used later on in the actionscript file&#8217;?</p>
<p>regards Anders</p>
]]></content:encoded>
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	<item>
		<title>Comment on Bitmap Smoothing Tip by henrique</title>
		<link>http://blog.grifo.tv/2010/11/22/bitmap-smoothing-tip/comment-page-1/#comment-3384</link>
		<dc:creator>henrique</dc:creator>
		<pubDate>Thu, 25 Nov 2010 18:18:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=567#comment-3384</guid>
		<description>very interesting point chrixian! ( :

Dan, amazing trick man! you are balls are giant!

cyasoon</description>
		<content:encoded><![CDATA[<p>very interesting point chrixian! ( :</p>
<p>Dan, amazing trick man! you are balls are giant!</p>
<p>cyasoon</p>
]]></content:encoded>
	</item>
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		<title>Comment on Bitmap Smoothing Tip by Romuald Quantin</title>
		<link>http://blog.grifo.tv/2010/11/22/bitmap-smoothing-tip/comment-page-1/#comment-3382</link>
		<dc:creator>Romuald Quantin</dc:creator>
		<pubDate>Mon, 22 Nov 2010 11:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.grifo.tv/?p=567#comment-3382</guid>
		<description>This is a wonderful trick!

The AS3 doc is talking about that in the auto option (http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/PixelSnapping.html#AUTO):

A constant value used in the pixelSnapping property of a Bitmap object to specify that the bitmap image is snapped to the nearest pixel if it is drawn with no rotation or skew and it is drawn at a scale factor of 99.9% to 100.1%. If these conditions are satisfied, the image is drawn at 100% scale, snapped to the nearest pixel. Internally, this setting allows the image to be drawn as fast as possible by using the vector renderer. 

But the auto option is actually not doing anything, or maybe you do need to select the auto option AND change the scale to 1.001?

Romu</description>
		<content:encoded><![CDATA[<p>This is a wonderful trick!</p>
<p>The AS3 doc is talking about that in the auto option (<a href="http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/PixelSnapping.html#AUTO" rel="nofollow">http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/PixelSnapping.html#AUTO</a>):</p>
<p>A constant value used in the pixelSnapping property of a Bitmap object to specify that the bitmap image is snapped to the nearest pixel if it is drawn with no rotation or skew and it is drawn at a scale factor of 99.9% to 100.1%. If these conditions are satisfied, the image is drawn at 100% scale, snapped to the nearest pixel. Internally, this setting allows the image to be drawn as fast as possible by using the vector renderer. </p>
<p>But the auto option is actually not doing anything, or maybe you do need to select the auto option AND change the scale to 1.001?</p>
<p>Romu</p>
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