Author Archives: Danilo Figueiredo
Snow Interactive Installation
Snow is an immersive and fun experience where snowclouds follow you around on screen and softly drop snowflakes onto your body.
Posted in openframeworks Tagged box2d, c++, camera, christmas, cloud, installation, interactive, kinect, lessrain, ofxKinect, opencv, openframeworks, openkinect, particles, R&D, snow, tracking, weather, xbox, Xcode, xmas Leave a comment
Bitmap Smoothing Tip
Whenever there is a bitmap moving around that just doesn't look "smooth" enough try this trick out: bitmap.scaleY = 1.001;
Posted in Actionscript Tagged as3, bitmap, hack, pixelsnapping, smooth, smoothing, tip, workaround 4 Comments
Using motion tracking data from After Effects in Actionscript
In this post I'll explain how to motion track a footage in After Effects, collect this tracking data and reuse it in Actionscript by drawing a 3D plane over the video based on those tracked points.
SleekTween
I would like to share one of my classes I use in (almost) every project, the SleekTween. It is nothing more than an extension of Tweener, although in this case the transition parameter can not be setted.
By now you must be asking yourself, so what is the point? The 20% rule, mentioned in the Flash [...]
Kicking off
Hello and welcome to blog.grifo.tv. I’ve created this blog as an extension to my portfolio website.
Here I hope to describe the process of making things, share thoughts and techniques through experiments and write about what I’m into at the moment. I believe by sharing I’ll get feedback from other professionals and improve myself professionally.
In few [...]
Posted in Thoughts 2 Comments
Robotlegs PDF for download